
[up_sect_firsta_helm_resp_1]:up_sect_prop_stamina_2
cost		= 260

[up_sect_firstc_helm_resp_1]:up_sect_prop_radiation_15
cost		= 490
;---------------------------------------------------------------------------------------------

[up_firsta_helm_resp_1]
scheme_index            = 0, 0
known                   = 1
effects                 = up_gr_firstcd_helm_resp_1
section                 = up_sect_firsta_helm_resp_1

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b
effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here
prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =

property                = prop_power
name                    = st_up_helm_stamina_1_name
description             = st_up_helm_stamina_1_descr
icon                    = ui_inGame2_upgrade_helm_stamina_1

[up_firstc_helm_resp_1]
scheme_index            = 1, 0
known                   = 1
effects                 =   
section                 = up_sect_firstc_helm_resp_1

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b
effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here
prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =

property                = prop_radio
name                    = st_up_helm_rad_1_name
description             = st_up_helm_rad_1_descr
icon                    = ui_inGame2_upgrade_helm_rad_1

;---------------------------------------------------------------------------------------------

[up_gr_firstab_helm_resp_1]
elements                = up_firsta_helm_resp_1

[up_gr_firstcd_helm_resp_1]
elements                = up_firstc_helm_resp_1

